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WEEK - 1 : OVERVIEW & INTRO TO UNITY
ASSET STORE & IMPORTING ASSETS
PLAYER CAMERA SETUP
PREFABS & POPULATING SCENES
WEEK - 2 : MAYA SCENE ORGANISATION, SCULPTING & DISPLACEMENT
SCENE ORGANISATION
POLY COUNT & SMOOTHING
SOFT SELECTION MODELLING
SCULPTING TOOLS
WEEK - 3 : MAYA ENVIRONMENT MODELLING & TEXTURING
ALPHA CHANNEL TEXTURES - LEAVES
TREE MODELLING
I created simple tree shape using Vertex, edge and face component modes. Extrusion for branches.
WEEK - 4 : LIGHTING
MAYA ANOLD RENDER AREA LIGHT SETTING

MAYA REALTIME LIGHTING SETTING

WEEK - 8 : SUBSTANCE PAINTER

WEEK - 9 : SUBSTANCE TO MAYA

WEEK - 10 : SUBSTANCE TO UNITY

ASSIGNMENT 2

ASSIGNMENT 3

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