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WEEK - 1 : OVERVIEW & INTRO TO UNITY

ASSET STORE & IMPORTING ASSETS

PLAYER CAMERA SETUP

PREFABS & POPULATING SCENES

WEEK - 2 : MAYA SCENE ORGANISATION, SCULPTING & DISPLACEMENT

SCENE ORGANISATION

POLY COUNT & SMOOTHING

SOFT SELECTION MODELLING

SCULPTING TOOLS

WEEK - 3 : MAYA ENVIRONMENT MODELLING & TEXTURING

ALPHA CHANNEL TEXTURES - LEAVES

TREE MODELLING

I created simple tree shape using Vertex, edge and face component modes. Extrusion for branches.

WEEK - 4 : LIGHTING

MAYA ANOLD RENDER AREA LIGHT SETTING

MAYA REALTIME LIGHTING SETTING

WEEK - 8 : SUBSTANCE PAINTER

WEEK - 9 : SUBSTANCE TO MAYA

WEEK - 10 : SUBSTANCE TO UNITY

ASSIGNMENT 2

ASSIGNMENT 3

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